time to switch editors

ugly isn’t it?  well, it’s definately misaligned.  thing is, i have no idea why.

every single instance of this texture (and the support texture on the far left side) are misaligned like this.  i had to go through the entire map resetting the x offsets for something like 200 support trim textures… -_-

my best guess is this is a bug with SLADE’s auto texture alignment.  normally, when you tell it to auto align textures, it will only align textures in the same general area and only textures that are the same.

but somehow, it went and ‘aligned’ these textures over the entire map.  :S

i think i’ll give doom builder a shot now and see how it goes.


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